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Behind the studio
Entroparc is the name I make things under.
I’m Meyr. I build software, follow ideas, and share what I learn along the way.
A small software studio, and a home for my products, experiments and creative work.
The name
Entropy + Arc.
Entropy is the messy starting point: scattered ideas, unclear problems, too many possible directions. The arc is the work of turning those possibilities into something useful.
That’s the journey in the logo, too. A road leads towards an opening—a way from an idea to something real.
Read the storyThe practice
Useful, and worth caring for.
I start with problems I’ve experienced, questions I want to understand, and research into what could be better.
I’m drawn to the care in things made well: paper, stone, woven fibres, quiet colours. I want to bring that attention to software, too.
Some experiments become products. Others stay experiments. I share what’s useful, keep unfinished work clearly labelled, and stay responsible for what goes out under this name.
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Around the studio.
Different ways of making, learning and following a question.
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A question, an idea, or something you noticed in the work.
Research references
Entroparc’s visual direction began with Meyr’s own vision. During development, the following works and practices offered reference points for conversations about space, form and material.
Vija Celmins · Étienne-Louis Boullée · Paul Klee · Isamu Noguchi.
This glass study also draws on material research into the work of Karen LaMonte and Karla Trinkley, and the silica structures formed by diatoms and glass sponges.
Water-motion research: Orion Lawlor’s slow-motion ripples, the University of Toronto ripple tank, and Evan Wallace’s WebGL Water.
Dieter Rams’s principles inform the studio’s approach to useful, restrained design.